the computer learn landscape paintings, draw 15,000 pieces, and be able to integrate 5 works


The background of the picture is the ever-evolving contemporary ink landscape AI works, the audience You can walk in front of the projected screen, and the work will capture the audience's limbs and show the effect of ink smudges.

2023 Ars Electronica

Tell you about concept

Concept Details


"The participation of new media artist Huang Hsin-Chien and Peppercorns Interactive Media Art hopes to bring the significance of new media to this exhibition. Therefore, The artist hopes to use the most important technological art technology "AI artificial intelligence" to transform traditional ink wash images with AI to create a contemporary and interactive art work.
combine traditional landscapes with advanced AI technology. By deeply learning from five classic paintings, artificial intelligence crafts 15,000 contemporary landscapes, offering a journey across time and a fusion of the classical and modern. As viewers step into the projection, they are woven into the scene, experiencing the entwined allure of past and present artistry.


Installation


AI

Leveraging deep learning and machine learning techniques to develop auto-generative art, music creation assistants, and smart recommendation systems. This AI technology deeply analyzes user preferences, crafting content uniquely tailored to them.

VFX

Utilizing advanced software like Visual Effect Graph to produce cinematic visual effects. From real-world simulations to character animations, these effects enhance visual storytelling, offering a more immersive experience.

Interactive

Incorporating cutting-edge sensory technology like Kinect Azure, binding users' movements and emotions to the digital space, offering a more authentic and captivating interactive experience.

Web

Employing the latest in frontend and backend technologies to develop fluid and responsive websites and web applications. These sites don't just boast attractive designs but offer optimal user experiences as well.


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Technical


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"AI Impressionism: Dynamic and Still Landscapes" marries traditional landscapes with advanced AI technology. By deeply learning from five classic paintings, artificial intelligence crafts 15,000 contemporary landscapes, offering a journey across time and a fusion of the classical and modern. As viewers step into the projection, they are woven into the scene, experiencing the entwined allure of past and present artistry.


Hardware List:
- Computer
- Azure Kinect
- Speaker
- Projector
- Internet
- Speaker

Profile


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黃心健 Huang Hsin-Chien
Hsin-Chien Huang has been an accomplished new media creator since 1995. His career focuses on integrating cutting-edge technologies with art, literature, design, and stage performance. Huang's innovative projects encompass interdisciplinary interactions, performance, mechanical apparatus, algorithmic computations, and video installations. As a professor at the Design Department of National Taiwan Normal University, he promotes interdisciplinary collaboration through STEAM education and publication. Website


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胡縉祥 Hu, Chin-Hsiang(Peppercorns)
The continuous creation of art and an accumulation of life experiences have led Chin-Hsiang Hu to take on various identities: artist, engineer, interactive designer, lecturer, etc. Even so, he still desires to focus his work on the creation of new media art to examine the over-development of science and technology. Each kind of creative direction expressed a different idea and required the use of different technologies. In terms of integrating technologies, the development of interactive software played a very important role in his development. He chose openFrameworks to create visual and audio recognition technology, while ActionScript was used to form real time audio and visual effects, and to manage the interactive devices, augmented reality, and motion sensors. By combining different artistic forms, he built his creative skills and abilities. He continuously challenged himself to create works that form a dialogue between his personal experiences and new media art. He works form the assumption that though the performing arts, interactive art, and visual art are separate disciplines, their combination can give rise to a new form of technology-based performing arts. This also includes a self dialogue that results in a clash between the inner self and external factors. Personal ,Company


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陳姿良 Chen Tzu Liang(Peppercorns)
Realtime visual effect artist skilled in harnessing the Unity engine to integrate various software tools. She adeptly uses the Visual Effect Graph to conjure stunning visual effects. More than static art, her works infuse interactivity through sensory technology like Kinect Azure, immersing viewers in a dynamic dance of motion and art, reshaping the digital art viewing experience. Website


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李語豪 Lee Yu Hao(Peppercorns)(Peppercorns)
An AI and 3D generative artist, he utilizes Cinema 4D, Unity, and Stable Diffusion to craft unique landscapes and artistry. Integrating traditional landscape painting styles into 3D spaces, he employs AI to generate lifelike trees and sceneries. His work seamlessly blends modern technology with classic art, redefining the boundaries of digital artistry. Website


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張兆慶Chang, Zhao-Qing(Peppercorns)
Senior interactive designer, currently working on interactive experience design, education, science and technology creation. He has nearly 5 years of interactive design experience. His works have been exhibited at the 404 Electronic Arts Festival in Japan in 2018. He has also taught interactive courses in Beijing and Shanghai. He is good at various interactive technologies such as VR, AR, face recognition and body. Sense, man-machine interface, etc. Website

Credit


Art Director:
Hu,Chin-Hsiang(Peppercorns)
Huang Hsin-Chieh

Visual Artist:
Chen Tzu-Liang

AI Artist:
Lee Yu-Hao

Music:
Han, Cheng-Yeh

Technical Director
Chang Zhao-Qing(Peppercorns)

Web Desinger
Chang Zhao-Qing(Peppercorns)

3D Artist:
Lee Yu-Hao

Copyright © 2023 Peppercorns Interactive Media Art Inc. All Rights Reserved.